Search found 5 matches

by smashing
12 Aug 2023 19:20
Forum: Questions & Answers
Topic: Basic Theory of DJ Players
Replies: 2
Views: 2228

Re: Basic Theory of DJ Players

Thanks for the help. To possibly assist others in future, I was able to get my application working as described in the OP, using a combination of the Auto Start Scheduler option, and using 'PLS_CURRENT_PLAYPAUSE_B (C/D)' as 'On Program Started' control commands (not as script items). The players by ...
by smashing
06 Aug 2023 12:59
Forum: Questions & Answers
Topic: Basic Theory of DJ Players
Replies: 2
Views: 2228

Basic Theory of DJ Players

I'm interested to understand better the theory of the DJ Players, and options for controlling (scripting) them individually, if any.

My application uses the feature which allows each of the 4 DJ Players to output to a different mixer channel / soundcard output, so that I can play 4 music tracks ...
by smashing
16 Jun 2023 01:09
Forum: Questions & Answers
Topic: Questions about variables
Replies: 4
Views: 2723

Re: Questions about variables

ok - thanks for the quick reply. This helps in part to explain the trouble I was experiencing.

Am still left a bit confused why the 2 second delay test didn't solve it!
by smashing
15 Jun 2023 15:16
Forum: Questions & Answers
Topic: Questions about variables
Replies: 4
Views: 2723

Re: Questions about variables

Quick update. I found a workaround.

If I execute the EXEC_COMMAND2 commands asynchronously, the script works as desired.

Here's the updated code...


EXEC_VAR_SET BLAvol|*[EXEC:{MIXER_OUTPUT_VOLUME_GET Bl A}]
EXEC_VAR_SET BLBvol|*[EXEC:{MIXER_OUTPUT_VOLUME_GET Bl B}]
EXEC_VAR_SET BLCvol|*[EXEC ...
by smashing
15 Jun 2023 14:46
Forum: Questions & Answers
Topic: Questions about variables
Replies: 4
Views: 2723

Questions about variables

Hi there.

I'm working on some fairly advanced scripting, using control commands. Specifically I'm testing the operation of a script (built using the Control Command Builder) by pressing a key to activate the script. I'm working within Keyboard Event Mapping to do this.

There are 2 issues I'm ...