Events/commands for standby players
Posted: 18 Nov 2021 13:47
Hi Bernd,
I'm using this to change the track state for Airlite modules 4/5 when Players A/B are ending:
Events/commands > Playlist > OnTimecode:
EXEC_COMMAND2 ${cplplayerisendinga}|Equals(1)|EXEC_SEND_DRAIRLITE_SETTRACKSTATE 4|1
EXEC_COMMAND2 ${cplplayerisendingb}|Equals(1)|EXEC_SEND_DRAIRLITE_SETTRACKSTATE 5|1
Works great!
1. Is there a similar event/command to change the track state for Airlite module 6 when a Standby Player is ending? I couldn't find any, so I tried to solve this by using:
Events/commands > Others > OnStandbyStop:
EXEC_SEND_DRAIRLITE_SETTRACKSTATE 6|1
But this command is not triggered when the track in Standby Player 1 is finished.
2. Is that correct?
As always, thanks for your time!
I'm using this to change the track state for Airlite modules 4/5 when Players A/B are ending:
Events/commands > Playlist > OnTimecode:
EXEC_COMMAND2 ${cplplayerisendinga}|Equals(1)|EXEC_SEND_DRAIRLITE_SETTRACKSTATE 4|1
EXEC_COMMAND2 ${cplplayerisendingb}|Equals(1)|EXEC_SEND_DRAIRLITE_SETTRACKSTATE 5|1
Works great!
1. Is there a similar event/command to change the track state for Airlite module 6 when a Standby Player is ending? I couldn't find any, so I tried to solve this by using:
Events/commands > Others > OnStandbyStop:
EXEC_SEND_DRAIRLITE_SETTRACKSTATE 6|1
But this command is not triggered when the track in Standby Player 1 is finished.
2. Is that correct?
As always, thanks for your time!