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Smoother search
Posted: 18 May 2012 10:32
by grebda
Hi Brand,
Would like it to some update, where it Would Be smoother search! Maybe I'll write That letter now and pop songs from the letters, because the When you have so many songs in the database program is a problem for a long time looking for songs. thanks.Sorry for my bad english !
Re: Smoother search
Posted: 20 May 2012 21:04
by radio42
Can you explain in a bit more detail what you mean by 'smoother'?
As I am not sure if I fully understand your request.
Re: Smoother search
Posted: 20 May 2012 21:49
by grebda
Hello, I search if I write songs in a letter to immediately seek the songs and I did not give the "Enter".
Re: Smoother search
Posted: 21 May 2012 21:09
by radio42
I guess an immediate search is not really feasable especially with lots of media entries.
Re: Smoother search
Posted: 19 Jun 2012 12:18
by TheoOrl45
I think it is, but you have to update an index of all the track titles... It would be more efficient to search indexed data within a database instead of searching into real files...
Re: Smoother search
Posted: 20 Jun 2012 02:12
by radio42
ProppFrexx doesn't use any database index. ProppFrexx loads all media entries into memory.
Also note, that a standard (simple) search carries out a 'contains' match and not a 'starts with' match.
However, think of having a media lib with around 100.000 entries...and you type in 'a'.
That might match 80% of your entries...resulting in the need to display 80.000 entries.
Then you type 'u'...which might match to lets say 20.000 entries.
etc.
Such displaying of any intermediate results would simply slow down the search a lot - which I gues is not really what you want.
Re: Smoother search
Posted: 20 Jun 2012 13:38
by Farbo
Bernd, how to avoid ProppFrexx loads all media entries into memory? Or there is no other way?
Re: Smoother search
Posted: 20 Jun 2012 20:19
by radio42
There is no other way...except using the 'Media Library Server' - as then the media libs are loaded into memory on that server and ProppFrexx ONAIR might then use so called 'Remote media Libs' by which the media libs are accessed in real-time from that remote media library server.